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No.048 Dynagius interception battle, what should I exchange?

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작성자 ulRDsN 댓글 0건 조회 3회 작성일 24-11-02 13:39

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Are you doing interception battles? I haven't done any yet, as if it were a given. I'll think about it after I reach half-time. I used to be the type to finish my summer homework quickly. I wonder where I went wrong.

Putting aside the fact that I'm lazy, I'm sure there are many people who don't have enough time or strength to get all the rewards. Also, even if you don't play multiplayer much, collecting medals can be quite difficult.

In that case, you should prioritize the items in the exchange.

So, this time, let's think about "the exchange items you should definitely keep in mind".

First, check the lineup.

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There are also keys and strengthening materials, but I think you can ignore them for the purpose of this article. Please use it to round up.

First, prioritize "armor". And the "Dual Horn Thunderstone (yellow one)" used to evolve it. This is something I would like beginners to keep in mind.

She's really bad at lightning and armor mitigation, so if she doesn't get this down, she'll have no choice but to climb all the way to the 30th floor when Alfheim is re-released.

It's probably the tower with the most hate in Pokodan and a treasure trove of attribute crystals. It's a much tougher environment than Dynagius.

It's better to get mitigation armor now while you can. It's quite useful as it not only mitigates but also increases recovery. It can also be used for Mirapoko.

Next is Dyna herself and her evolution material, Fulgurite. This depends on what you have, so if you have plenty of lightning characters, you can skip this for now.

Dyna now has the potential to break through on her own during the Invasion Descent. First, you need to secure her mother.

Once you've secured Dyna, you'll want to get a spear. There aren't many opportunities to make a spear. I think it's okay to just evolve her. However, if you have made a lightning spear such as a Casino Lance or Libra Spear, which you have had the opportunity to make relatively recently, you can skip this as well.

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If you can get this far, you will be able to manage at the very least. From here, it would be better to raise Dyna's luck (and skills).

First, you want to aim for luck 10. If you can raise it this far, you will be able to bring it up to 4-star. Since the stats are special growth types, there is enough growth even at 4-star, and a recovery effect will be added to CS.

I think this is the line where you can say it is complete for now. After that, you can further increase the stats, and at 7-star, whether to increase AS damage and absorption will depend on the amount of medals you can collect without difficulty.

The goal for skill level is 6. Once you get it below 80 cost, anything is fine, so there is no need to raise it all the way.

However, since skill 6 at luck 10 is difficult, I think it would be efficient to change the goal progression as follows:

Mother acquisition (evolution) → luck 10 → skill 6 → luck 25.

Dyna's limit break requires the same sacred tree seeds as those obtained through gacha. The growth rate and potential after completion are exceptional for a drop, so it's something you want to aim for. However, there's no point in increasing your luck while you don't have any seeds in stock.

It might be a good idea to decide your target luck based on the amount of seeds you can allocate to Dyna.

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I think this is the limit of what you can casually collect. From here on, I think it's okay to put helmets and bows off. They're not weak, but their uses are a bit limited. Even if I do get them, maybe after Dyna 10?

I'd like to leave runes and stones to daily collection, and I think lucky points are a bit expensive.

Skip points are valuable, so I want to get them, but they're also expensive. If I can use the energy left over after doing what I want to do, I'll just use skip points.

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So this was an introduction to the recommended items from the interception battle exchange. Again, make sure to get water resistant armor. I think it will change the difficulty of the permanent Fimble Tower.



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